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Question by iitoash · Jan 21, 2020 at 11:07 PM · ragdoll

Ragdoll on collision with object

I have an enemy zombie that plays a running animation and chases the player by navmesh. I already created the ragdoll but was wondering how would i approach a system where if the zombie collides with an object at a certain force (say a table), it enables the ragdoll and the zombie falls down? any help would be appriciated.

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