• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by PauloPatez · Sep 22, 2011 at 12:22 PM · timejumpsecondsafter

Jump, fall, and after determined time it's able to jump again.

I have a jump script, the player jumps, and I want that a certain time after fall to the ground, the player is able to jump again. How do I do this in java script?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by aldonaletto · Sep 22, 2011 at 12:38 PM

You should post your script - our telepathic powers are too limited to guess how to modify your script without knowing it! But you're lucky: I'm receptive today, so I can visualize something like the code below to modify your script:

var jumpInterval: float = 5;     // interval between jumps (seconds)
private var nextJump: float = 0; // time to jump again
...
    // modify your jump control this way:
    if (Input.GetButtonDown("Jump") && Time.time > nextJump){
        nextJump = Time.time + jumpInterval;
        // here goes your current jump code
    }
...
Hope my extrasensory power is correct, and this can help you. If yes, I'll risk some money in the lottery today; if not, please post your current script.
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by PauloPatez · Sep 22, 2011 at 02:09 PM

@aldonaletto Yes, your "extrasensory/telepathic power" is correct, sorry, I forgot to post my script. I tried this one solution, and it works fine, thank you.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image aldonaletto · Sep 22, 2011 at 02:17 PM 1
Share

Thanks to keep me informed: since my sensitivity seems good today, I'll definitely spend some money in the lottery! By the way, Unity Answers is different from forums: you should use the Your Answer box only to answer the question (answers are counted) - replies and comments should only be posted using the $$anonymous$$uscule add new comment button present in questions and answers. But I know that there's no warning about this, and that only new users with strong telepathic powers could guess this rule!

avatar image PauloPatez · Sep 22, 2011 at 02:32 PM 0
Share

Thanks for keep me informed.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Is It Bad To Have Your Jump In Update()? 3 Answers

make an event occur after so many seconds? 1 Answer

The name 'Joystick' does not denote a valid type ('not found') 2 Answers

Loading A Level After 40 Seconds 2 Answers

How to create an Idle counter ? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges