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Question by RhinoPak · Jan 27, 2020 at 10:22 AM · vrvector3oculus

How do I get the Oculus Rift's headset's position and rotation?

I'm looking for the functions to get the position and rotation data of the rift headset itself in Unity.

I have the Oculus integration SDK installed and want to avoid using any pre-fabs.

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Answer by Batzuga · Jan 28, 2020 at 02:12 AM

I think you can atleast get the raw position and rotation data like this.

OVRPose tracker = OVRManager.tracker.GetPose();

Vector3 pos = tracker.position;

Quaternion rot = tracker.orientation;

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