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Question by Propagant · Jan 30, 2020 at 02:29 PM · renderingvrpost processingpipelineuniversal

Unity 2019.3 URP VR [Htc Vive] - post-processing not working properly

Hey there, I'm playing around with Unity URP and VR (HtcVive) and as I $$anonymous$$t play, the final image looks like t$$anonymous$$s: alt text When I disable Post-Processing field, all is good. So I thought there is somet$$anonymous$$ng wrong with post processing. Any ideas? Thanks in advance.

bez-nazvu.png (476.8 kB)
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