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Question by gian_unity190 · Feb 04, 2020 at 08:07 PM · cameratransformvariable

Changing Variable to transform.position of object with name: RoomCam1

I use this Code: using UnityEngine;

 public class LocateRoomInput : MonoBehaviour
 {

     // Start is called before the first frame update
     private void OnCollisionEnter(Collision col)
     {
         if (col.gameObject.name == "Room 1")
         {
             Camera.main.GetComponent<FollowCam> mainTarget = GameObject.FindObjectOfType<RoomCam1>.transform.position.;
         }
     }
 }

to check if the player is colliding with Room1and if it is it should change the variable to the Transform of RoomCam1. please help

I think it has something to do with "FindObjects" so plural but is there a way to target a specific game object even more specific? also, it does not like me using Camera.main for some reason...

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Answer by unity_ek98vnTRplGj8Q · Feb 04, 2020 at 09:36 PM

Try Camera.main.GetComponent<FollowCam>().mainTarget = GameObject.FindObjectOfType<RoomCam1>().transform.position.;. GetComponent is a function and must include parentheses

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avatar image gian_unity190 · Feb 04, 2020 at 09:53 PM 0
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thank you so much I haven't found a solution for like 4 hours no kidding you just saved my day :D

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