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Question by jamie.j1989 · Sep 24, 2011 at 02:14 PM · variables

accessing variables in different scripts

Hi, i need to access a variable in a script attached to a different game object. What i am trying to do is count how many of the bullets i fire hit the bullets that a cannon fires, i can get my bullets to increment every time they hit a cannon bullet, however i can not get the accumulative result of all these in a single variable it is just scattered between all the bullets that i have fired. Thanks for any help.

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Answer by aldonaletto · Sep 24, 2011 at 02:29 PM

Just declare the counting variable as static. A static variable is unique: all script instances will read/write the same variable. Supposing your variable is bulletHit and is declared in a script called "ShootingScript.js" :

 static bulletHit: int = 0; // declare bulletHit static

The variable can be accessed as bulletHit in this script, and from any other as ShootingScript.bulletHit:

 ShootingScript.bulletHit++;

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