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Question by Astromanson · Feb 25, 2020 at 05:45 PM · shaderbug

Simple 2D Shader renders black

It worked for internal android build, but when I switched to gradle in 2019.1, it stopped working. This shader renders right in other projects, code is the same for both. Shader renders completely black on android, but it renders right for windows and in the editor. I copied this project in other folder, reimported this asset, but it still renders black only in this game on android. I changed the project's settings and disabled auto graphics API. it didn't help. There's nothing in logs about it.

How to fix it?

I use this asset from: https://github.com/valryon/water2d-unity/releases

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