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Question by Scorpionzz · Mar 06, 2020 at 10:31 AM · runtime

Runtime Fbx Export ,Export GameObject as FBX in runtime in Standalone

Hi everyone,

For a important feature, i have to export a GameObject as FBX in runtime. I would like to know if there is a function that does like this one, but in runtime for standalone :

UnityEditor.Formats.Fbx.Exporter.ModelExporter.ExportObject(filePath, itemtoexport);


This is is working as wanted, but only in editor mode. I know about : https://docs.unity3d.com/Packages/com.unity.formats.fbx@3.0/manual/devguide.html , but the runtime basic exporter, but it doesn't produce the same output.

Does anyone have an idea ?


Best Regards,

Thomas

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avatar image Muhammed514 · Jan 04, 2021 at 05:06 AM 0
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@Scorpionzz Hello, did you find a solution?

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