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Question by KaDaK4 · Mar 12, 2020 at 07:19 PM · lightingshadowslightmaplightmappingbakedlighting

Shadows not being baked on static objects

Hi guys, I am trying to bake my scene lights and when it finishes baking all the shadows from objects and normal maps are gone. Comparison image bellow, baked vs realtime:

alt text

I cannot find the proper setup for this to work. Any help is very much appreciated. Here are my light settings and my mesh renderer settings:

alt text

comparison.png (509.1 kB)
meshrenderer.png (152.5 kB)
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avatar image Tripleganger · Mar 12, 2020 at 09:58 PM 0
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Perhaps the problem is in your light settings. What you have there is the lighting settings. Click on the orange light bulb and post a screenshot, please!

avatar image Tripleganger · Mar 13, 2020 at 05:32 PM 0
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@$$anonymous$$aDa$$anonymous$$4 up

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