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Question by ONEwhomUSESnames · Mar 14, 2020 at 03:52 PM · unity 2dphysics2d

Area effectors affect trigger colliders.

I have an area effector attached to one gameObject and a collider with isTrigger enabled attached to another. the area effector is pushing the collider for some reason and I don't want it to. I am new to unity please help!

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avatar image JPhilipp · Mar 14, 2020 at 04:00 PM 0
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@ONEwhomUSESnames Can you please share a screenshot of the right-hand inspector settings for the one, as well as the other, gameObject?

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