Hello,
Is it possible to add to normals to a material? Kinda like Gears Of War does. You have a normal map and then another normal map that works like a detail only.
Is this possible with Unity?
Hello,
Is it possible to add to normals to a material? Kinda like Gears Of War does. You have a normal map and then another normal map that works like a detail only.
Is this possible with Unity?
Hey Prophet,
I don’t usually work with shaders, so I can not help you write one, but I know you could make your own and with that have two notmal maps. If you want, Here is a link to the source code for Unity’s default shaders; maybe you can edit one to suit your needs.
Sorry I can’t be of more assistance ∆ Gibson