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Question by faalbane_unity · Mar 22, 2020 at 05:51 PM · audioaudiosourceaudioclipmp3

Play MPEG from web options

 string url = "urlwithmpeg";
                 UnityWebRequest music = UnityWebRequestMultimedia.GetAudioClip(url, AudioType.MPEG);
                 yield return music.SendWebRequest();
 
                 if (music.isNetworkError)
                 {
                     Debug.Log(music.error);
                 }
                 else
                 {
                     AudioClip clip = DownloadHandlerAudioClip.GetContent(music);
                     Debug.Log(clip + " length: " + clip.length);
                     if (clip)
                     {
                         GetComponent<AudioSource>().clip = clip;
                         GetComponent<AudioSource>().Play();
                     }
                 }


This is throwing an error: "Streaming of 'mpeg' on this platform is not supported"

Are there any simple solutions?

Comment
MaxLohMusic

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