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Question by Jack_Loomis · Mar 23, 2020 at 03:09 PM · 3dcamera-movement

Unity Camera Jittering

I am making a 3rd person 3D game. I'm setting up the camera so that if the player gets to a greater distance along the X or Z axis, the camera moves along that axis until the distance is under the maximum. The X axis seems to be fine, but the camera jitters along the Z axis when the player isn't moving. The distance keeps on flipping to a bit under and a bit over the max, so is there a way I can set it to stop within a range?

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