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Question by TheTechZone · May 11, 2010 at 04:55 PM · buttonobjectdisableenable

Enable/Disable GameObject Button script

I'm a beginner in Unity 3D and i need help with creating a script. Here's how it should work. When i click the button 'Flashlight', the GameObject 'Flashlight Real' should be enabled. If the GameObject is already enabled, it should do the opposite. So how do i create this script?

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Answer by burnumd · May 11, 2010 at 05:19 PM

See this similar Question/Answer.

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avatar image TheTechZone · May 12, 2010 at 02:45 PM 0
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I added the code but i get an error message -

Assets/Standard Assets/Scripts/Flashlight Button.js(1,6): UCE0001: ';' expected. Insert a semicolon at the end.

There is a semi-colon at the end

Light myLight = lightPoint.GetComponent("Flashlight Real");

avatar image burnumd · May 12, 2010 at 03:01 PM 0
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The snippet posted is in C#.

avatar image burnumd · May 12, 2010 at 03:04 PM 0
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Also, you need to put the if expression inside Update (or similar).

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