How to make the sprite fit my character's box collider (unity 2d) I NEED HELP PLS

Hello, when I start my game I sometimes park the sprite inside the ground and the box colider outside (where the sprite should be next to the box colider) when I move because the character moves inside the ground and the colider is up. Any solution? I urgenalt need help, it is a project for my video game class.

@luis0antonio5, you don’t really describe the problem clearly. Why don’t you position your sprite within it’s collider when you design it? And if you have some reason you want to offset the collider, then where is the problem exactly?