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Question by the_invizible_dood · Apr 04, 2020 at 03:10 PM · lightingshadow

How to Achieve Some what Realistic Darkness?,

if you are confused by the question here is what I mean in unity, I find it really hard to get gradual lighting/darkness (if that's even a thing)

alt text

for example, I'm making an interior and it's really hard to get the shadow to be not fully dark especially on where walls meet if you know what I mean

alt text

I'm not totally clueless I know you can bake the lighting and use lights to amp up the brightness I know there is the post-processing scripts and you can boost the indirect light in the lighting tab I tried almost everything but I couldn't achieve the result I'm looking for it's either too dark or too bright but is there an option or trick to achieve this across all the maps and that is making shadow not that dark ps: sorry English isn't my first language

,

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Answer by Vipertex13 · Apr 05, 2020 at 02:52 AM

You can add lights like spotlight If that will help

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