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Question by WesleyCarlos · Apr 14, 2020 at 05:08 PM · sniper

How to animate a breath effect for the rifle using a scope?

I a beginner in unity , I need to know how to make a rifle and shooting using a scope , but when the player is scoping, the aim can not be static , it need to simulate the breathing.

How would you guys do/did it ?

If you know it in theory you can share here and It will be easier to make the code, since I am dont have experience I am lost about the process.

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Answer by Casiell · Apr 14, 2020 at 05:57 PM

If you want to search for some tutorials this effect is usually called "head bobbing" so I'd start with this search clause.

But in general to create basic effect like this, just select a random point X units around the center of the screen and smoothly move your crosshair there. Do it every so often and you've got yourself a breath effect.

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avatar image WesleyCarlos · Apr 14, 2020 at 06:08 PM 0
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Thank you very much for replying, it was very helpful , I was going to ask about the projectile spawner using the crosshair but I've seen there are plenty questions about it. I'll search it

Thanks again

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