Pixel Font is Blurry

Hello! I have a custom font I am using for my game and have set it to all the correct settings. The PPU is set to 16, the filter mode is point, and the compression is set to none. The font size is 320, and the rendering mode is set to hinted raster. But for some reason depending on the position of the text I get this strange blurring effect.

Is it possible to fix this?
Also I know I should have used Text Mesh Pro, but it is too late for that now.
Thank you, any help is appreciated!

Remember to activate the Pixel perfect checkbox on your canvas
156940-captura.png

@Jasr_88 After adjusting the textboxes sizes to be fitting to the text in them, the distortion is not as bad. Also just noting that this type of blur also occurs on raw images, also the text does not disappear after adjusting the text box sizes. Thank you for your help again!

@Jasr_88 Converting from Unity’s normal text to TMP Pro text fixes the blurring and only distorts the text a little bit when the aspect ratio changes, thanks for your help!

@Jasr_88 Converting from Unity’s normal text to TMP Pro text fixes the blurring and only distorts the text a little bit when the aspect ratio changes, thanks for your help!