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Question by OscL1 · Apr 18, 2020 at 10:20 PM · scripting problem

Header don't show up in the unity inspector

Only One header shows up in the inspector while I have two. Both of them have public variable under it.

alt text

alt text

header.png (24.0 kB)
inspector.png (12.7 kB)
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Vivien_Lynn

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Answer by ntgCleaner · Oct 05, 2020 at 05:38 PM

This happened to me too. I'm not sure exactly the fix, but I was having an issue when the next variable after a header was private. I put the header over a public variable (or serializefield) and it worked after that.

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Answer by Vivien_Lynn · Oct 29, 2020 at 02:39 PM

Like @ntgCleaner correctly said: The next variable after the header needs to be one that shows up in the inspector (needs to be public or a SerializeField).

Everything after [] is an attribute that gets used for the following variable. If the variable is private or not Serializable in general, your header won't show up.

Fixes are:

  • make the following variable public (not recommended)

  • keep the variable private but make it Serializable (see code below)

  • change the order of your variables and have a public variable (or SerializeField) as your next variable (recommended)

Info: A Serializable variable shows up (and can be changed in the inspector), while still being private and not accessible from other scripts. Example:

     [SerializeField] private bool isGrounded;
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