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Question by Faiz_Abdullah · Apr 21, 2020 at 03:26 AM · spritescubeinstantiate prefabontriggerenter2d

Enemy shoot through wall

My enemy can shoot through a wall. The thing about my game is, I use 2d sprites for all my assets EXCEPT the wall. The wall is from cube. So i guess the problem has to be on the collider... right? But idk how to fix it. Any ideas?

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Answer by jkpenner · Apr 21, 2020 at 03:37 AM

It sounds like you may be mixing 2d and 3d physics. Your wall is probably using a BoxCollider which is a 3d collider, try replacing it with the 2D version, BoxCollider2D.

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avatar image Faiz_Abdullah · Apr 23, 2020 at 12:27 PM 0
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I tried to use BoxCollider2D, still didn't work.

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Answer by Triggerly · Apr 23, 2020 at 03:10 PM

Try adding a collider on your bullet object.

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