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Question by DearUnityPleaseAddSerializableDictionaries · May 02, 2020 at 11:05 PM · assetbundleasset storepackagepackagesassetdatabase

How to add and remove installed packages more easily? E.g. Google Admob. Package control in Unity?

When I install Google Admob, or Google Play, it is there.

Then, I want to remove it later. How do I do that?

With NodeJS, it's extremely simple. You just have a package.json and you can npm install $package or npm uninstall $package, and the package.json file keeps track of all the packages (and version) you've currently installed.

With Unity, I don't even know which folder belongs to Google Play, or which folder belongs to Google Admob. Google Admob has a lot of dependencies and it installs other stuff. I don't know which stuff belongs to which anymore.

Is there a way to make this easier? This is the #1 thing ruining my Unity experience.

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