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Question by mihai.popa · Oct 02, 2011 at 09:45 AM · androidperformance

Reducing API calls - Android Adreno profiler

Hello,

I made a scene with 20x20 matrix of cubes that -all have the same material-. I have disabled dinamic batching, so I get around 400 draw calls. Then I have profiled the aplication with Adreno Profiler. I see that for every call unity sets program & uniforms, even though besides the uniforms that represent the world matrix all are the same.

How can I reduce the number of API calls, by setting the shader used ONCE and the uniforms of the material ONCE, then just setting the modified uniforms?

Thanks a lot, Mihai

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