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Question by junqinglang · May 06, 2020 at 04:58 PM · 2.5dminimap

How to improve my mini map in a 2.5D tile game?

Hi, I want to make the minimap like this: alt text The wall in the minimap only shows as a 1 unit rectangle block. The player will only show as a blinking point. and the floor keep the color.

Now I followed some tutorials on the Internet using a second camera implemented a mini-map like this: alt text

It's just a smaller version of the big map which is not expected. I googled a lot, but still no idea how to do this. The map is dynamically generated.

Any suggestions would be greatly appreciated!!!

Thank you!

2020-05-06-18-46-16-crossgate召喚part0-youtube.png (298.1 kB)
2020-05-06-18-49-19-gamecgdungeon-dungeonscene-and.png (291.0 kB)
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avatar image junqinglang · May 07, 2020 at 02:04 PM 0
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Please! somebody help me please!

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Answer by junqinglang · May 08, 2020 at 09:36 AM

After some research, I'm trying to use Shader to see if I can do it. But please if anybody has idea how to do this, let me know!

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