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Question by denzelkwok · May 08, 2020 at 12:38 PM · playerfollowweapon

How can player follow where the weapon is?

How can i set the player to follow the weapon(North, East, South, West). So if the gun move to the direction, the player also follow the weapon to the direction ? ANSWER WITH C# CODE

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Answer by parachutingpotatochips · May 09, 2020 at 01:59 AM

In Unity, you could simply set the Player as a child of the weapon, but if you want c# code, then you want this in the player script: public Transform weapon;

 void Update(){
 transform.position = weapon.position;
 transform.rotation = weapon.rotation;
 }
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