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Question by widroxproductions · May 11, 2020 at 08:19 AM · script.

Coin disappears when load new scene

When I collect a Coin - everything is fine. But when game loads NewScene, then Coins reset back to 0, and all progress is lost What I have to do?

 Cusing System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using TMPro;
 
 public class CoinManager : MonoBehaviour
 {
     public static CoinManager instance;
     public TextMeshProUGUI text;
     int score;
 
     // Start is called before the first frame update
     void Start()
     {   
         if(instance == null)
         {
             instance = this;
         }
     }
 
     public void ChangeScore(int coinValue)
     {
         score += coinValue;
         text.text = " " + score.ToString();
     }
 }
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