Is it possible to use Addressable Assets with a Web Hosting Service?

I am currently developing a mobile game and I recently stumbled on Addressable Assets. I watched a few tutorials and I have placed my test assets onto my web server which I use with the web hosting service HostGator. The test prefabs that I have been using were instantiated while on my local machine, but have not appeared when I set them up on my web server. Is there a way to use addressable assets with a web hosting service, or am I stuck with AWS, Google Cloud, and other hosting services?

Hosting Services provide an integrated facility for using Addressable Assets configuration data to serve packed content to local or network-connected application builds from within the Unity Editor.
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