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Question by boss2070301 · May 12, 2020 at 01:30 AM · joystickignore objects

Ignore Joystick UI

I need someone to help me ignore my joystick UI element I have seen questions but I don't know how to make it for android someone please help my code is this

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class PlayerMovement : MonoBehaviour
 {
     public float moveSpeed = 5f;
     public Rigidbody2D rb;
     public Camera cam;
     public Joystick joystick;
     Vector2 movement;
     Vector2 mousePos;
     public static Vector3 playerPos;
     void Update()
     {
         playerPos = transform.position;
         movement.x = joystick.Horizontal;
         movement.y = joystick.Vertical;
         mousePos = cam.ScreenToWorldPoint(Input.mousePosition);
     }
     private void FixedUpdate()
     {
         rb.MovePosition(rb.position + movement * moveSpeed * Time.fixedDeltaTime);
         Vector2 lookDir = mousePos - rb.position;
         float angle = Mathf.Atan2(lookDir.y, lookDir.x) * Mathf.Rad2Deg;
         rb.rotation = angle;
     }
 }
 

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