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This question was closed May 14, 2020 at 03:24 PM by HappyPhantomBunny for the following reason:

FIxed

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1
Question by HappyPhantomBunny · May 13, 2020 at 02:22 AM · textureblenderimporting textures

Incorrect color from texture when importing from Blender

I have imported a model from blender and also imported its texture. I assigned the color texture into a material in unity and then assigned it to the objects. But for some reason it still isn't displaying the correct colors. I followed the tutorials of Imphenzia [https://www.youtube.com/user/ImphenziaMusic] he seem to just import his models into unity and the texture would display properly. [1]

Blender:

alt text

Unity: alt text

[1]: https://www.youtube.com/user/ImphenziaMusic

1.png (504.7 kB)
2.png (148.8 kB)
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avatar image sclausen · Jan 11, 2021 at 02:14 PM 1
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You have to set Compression to None on the texture in Unity.

avatar image Unavailablee1 · Mar 30, 2021 at 02:26 PM 1
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Can you please tell me how you fixed it ?

avatar image Umoy85 · Sep 15, 2021 at 08:47 AM 0
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Try to set the compression of the texture (colorpallete) to "none". Also the Filter to Point.

This heelpd for me :D

Greetz Umoy

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Answer by superpou1filip · May 13, 2020 at 10:40 AM

you can edit textures like that they will be wrong color in blender but right in unity. that can work because unity readed your texture wrong for some reason. also try rotating and mirroring your texture.

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