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Question by AGMarasco · Jun 10, 2020 at 02:45 PM · cameraaugmented realityocclusionunity 3.5

How can I implement People Occlusion with AR Foundation/AR Core 3.1.3

I am trying to add people occlusion to my AR project with AR Foundation and Core 3.1.3 (Unity 2019.3.15f1). All the tutorials I see use things like AR Occlusion Manager or AR Human Body Manager components, which I can not find with my current version. Am I missing something or is something like people occlusion not supported with my current versions?

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avatar image Jasr_88 · Jun 10, 2020 at 04:11 PM 0
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I'm sorry to tell you this but, as the github of ARFoundation explain:

This sample requires a device with an A12 bionic chip running iOS 13.

Unfortunally the "people occlusion" feature it's only availble for projects with ARFoundation and ARKit at this moment (AR Core is not compatible)

Source: https://github.com/Unity-Technologies/arfoundation-samples

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