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Question by Sierra_Studios · Jun 10, 2020 at 09:01 PM · shadermaterialshadersmaterialstessellation

Layered Texture not working properly

I made a 3 layer material (for painting with PolyBrush) and applied it to a subdivided cube. But now there is a hole in the upper right corner and the back of the cube is completly transparent. Am I doing something wrong?alt text

holeinwall-min.png (330.4 kB)
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