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Question by SnooksV3 · Jun 11, 2020 at 09:24 PM · camerarenderinglayersculling mask

Multiplayer Camera Layer Issues

So I have two cameras, one for the scene, and one for the gun(to avoid object clipping).

My problem is that when more players join the game, I see their gun render before anything else as well. This is because the camera's culling masks are both set to "Gun".

How do I avoid this? What is the best method?

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avatar image Louisicraft · Mar 27, 2021 at 08:06 PM 0
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Same question eight here!

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Answer by nasostsionas · Apr 09 at 09:03 AM

Did you found a solution for this? Because I have the same problem but I haven't found anything useful :-(

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