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Question by trumanita · Jun 23, 2020 at 09:02 AM · lineeulersplinebezierrace

optimal race line

HI everybody, I have a 2D path for a racing game. Do you know any algorithm to compute optimal raceline? Width of track is costant, all turns have a constant curvature thanks in advance

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avatar image dylan1812 · Jun 23, 2020 at 09:13 AM 0
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I found this paper which might be useful for you https://core.ac.uk/reader/4429164. Are you working with a topdown 2D racing game or a 3D one?

avatar image trumanita dylan1812 · Jun 23, 2020 at 09:22 AM 0
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thanks, i've already read that paper, it's very complicated and no source code is provided i hope to find a simplier solution thanks anyway

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