Unity Hair Help

Could anyone suggest how I would go about making hair on unity? Would it be possible by making the hair on some sort of modelling program such as blender and then animating it on unity?

Most games use polygon curtains and well made textures in layers to create the illusion of hair. The problem with animating it is I am fairly sure Unity does not support vertex animation done in an outside editor, you might have to resort to making the hair a separate object and using cloth in Unity to animate it, or you can use bones in your editor and Unity’s physics to fake it.

A great polyhair tutorial:

http://www.paultosca.com/varga_hair.html

This could serve … is a shader
this is the thread http://forum.unity3d.com/threads/4581-Fur-Shader
and that the download link http://forum.unity3d.com/threads/4581-Fur-Shaderlink texthttp://forum.unity3d.com/threads/4581-Fur-Shader
I found in the unity wiki at this link http://www.unifycommunity.com/wiki/index.php?title=Fur_(Unity3)

You can make the hair and animate it in blender, maya and such. Then you export it with animation into Unity and you can play the hair animation inside unity.