How to limit particle system distance from origin

I’m using unity particle system with the noise module enabled. It works great but some particles move far away from the center. I’m trying to limit the distance from the origin of the particle system? How can I do this???

  1. Scale down the object that the particle system is attached to

  2. Increase the starting size, (potentially speed & lifetime) of particle to compensate for the scale down


This should bring the spawn origin of the particles closer to its origin as the distance from it has been scaled down