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Question by Breezin1240 · Jun 26, 2020 at 09:21 AM · errorerror messageerror build

Build and Run not working Error Message

The script I have plays fine in Editor. However, when I try to Build and Run (I also tried just Build), I would receive a few different error messages. I have tried saving the build in a folder that is not the Asset folder and have tried reimporting all my assets. I am currently trying to Build and Run on Windows, but plan on implementing my game on iOS later. Please help.

Error building Player because scripts had compiler errors

UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bb] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

Assets\MainMenu.cs(4,22): error CS0234: The type or namespace name 'Hosting' does not exist in the namespace 'System.Runtime' (are you missing an assembly reference?)

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avatar image xxmariofer · Jun 26, 2020 at 01:56 PM 0
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could you go to the playersettings and change to Api level 4.x

avatar image Breezin1240 xxmariofer · Jul 01, 2020 at 01:00 AM 0
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I have, that's for iOS and Android right? I can't Build and Run on either of those platforms. My issues are still present when I try to Build and Run on Windows for PC.

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