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Question by Viza · Jun 28, 2020 at 09:48 PM · shaderbugartifacts

Shader renders differently in editor and in exported app

Ok, t$$anonymous$$s drives me crazy now.

I made (adopted) t$$anonymous$$s shader - a simple wave propagation effect.

It looks fine when I run in the editor:

editor

But if I build a standalone app, the screen is full of artifacts:

bug

What can be the cause? Why it is different in editor and in the built app on the same computer? Is there any extra checks in the shaders when running in the editor or somet$$anonymous$$ng?

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avatar image ttesla · Jun 29, 2020 at 12:40 AM 0
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avatar image Viza ttesla · Jun 29, 2020 at 08:33 AM 0
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