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Question by Ramonjr · Jul 01, 2020 at 02:33 AM · instantiate-objects

Instantiate an object in either x position A or B (not in between)

Hi - please help~

I'd like to instantiate an object in either x10, y0, z0 OR x40, y0, z0

i have tried with

Enemy.transform.position = transform.position + new Vector3(Random.Range(10f, 40f), 0, 0);

But that's summoning anywhere between 10f - 40f

Thank you

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Answer by xCloudfox · Jul 01, 2020 at 05:34 AM

Just use an if statement.

 float x = 0f;
 
 int randomX = Random.Range(0, 2);
     
 if (randomX == 0)
     {
          x = 40f;
     }
 
 else if (randomX == 1)
     {
         x = 10f;
     }
 
 Enemy.transform.position = transform.position + new Vector3(x, 0, 0);

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