Player Floating,Floating player

Why does my player float in mid air, i have collider and rigidbody set up correctly - GIF on Imgur this is a gif of my player floating, it only happens when i have the animator component on the player im pretty sure, im also using bolt and anyportrait, i would love any type of suggestions for the fix please and thank you!,

Hi!
I am a member of the RainyRizzle team, and our team has also answered this question by email.
Perhaps an answer has been delivered to your mailbox, but we will respond here too!

When a character created with AnyPortrait is controlled by Mecanim, animations are executed using dummy animation clips. In this case, the character’s coordinates are fixed at (0, 0, 0).
So you need to create a new GameObject as the parent of the AnyPortrait character’s GameObject.

If you want to move a character with a script or bolt, you should target the object to which the feature applies, not the AnyPortrait’s GameObject, but its parent.
If you want to add other components, it may be helpful to refer to this.

You can find relevant information on the links below.
https://www.rainyrizzle.com/apam-mecanim-eng
https://www.rainyrizzle.com/apam-timeline-eng

If you have any further questions, please ask us on this forum or directly!
Thank you.