Hi,
I need to find the closest pathway-node to the game object. for that I create a list of distances to all nodes and finding the min distance. However I don’t know how to get the index of that node.
private void CurrentNode()
{
List<float> distances = new List<float>();
for (int i = 0; i< nodes.Count; i++)
{
float distanceToNode = Vector3.Distance(this.transform.position, nodes*.position);*
distances.Add(distanceToNode);
var minDistance = Mathf.Min(distances.ToArray());
}
}
After this stage I need to find the index of the node with min distance but I have no idea how to do it. I’ll be thankful for any ideas!