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Question by tylern1245 · Jul 03, 2020 at 09:43 AM · particlesgameobjectstagsdestroy objectbullethole

How do i destroy a particle when an object is destroyed

Im trying to make a bullet hole particles get destroyed when a game object (Cube) reaches 0 health and also gets destroyed, right now the bullet holes stay floating in the air even though the cube was destroyed. I tried to make it so the particle game object also gets destroyed when the health reaches 0 but that makes every gameobject have 0 health, i also tried using tags but since the cube is being destroyed it doesnt display the change in tag.

if anyone knows what i can do please let me know. Thanks in advance!

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Answer by Beylan0 · Jul 03, 2020 at 10:47 AM

If you're instantiating your bullet holes, make them children of the gameobject that hits. So when you destroy your cube, the particles will also be destroyed. @tylern1245

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