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Question by SympK · Jul 04, 2020 at 08:09 PM · inspector

Inspector options grayed out

I'm in the 2019 lts. I imported an fbx with materials and textures assigned already from the app (I guess they are the ones in the "element 0, 1, 2" boxes), but in the inspector I cannot assign any textures to each material, 'cause the latter are grayed out. alt text When I drop a texture directly upon the mesh, the latest material I selected becomes editable and I can assign all the textures to the slots, but the other 2 materials become named like the one which was selected. As you see, the method set for the project is hdrp/lit: if I change it to normal, the mesh becomes all pink and no texture is visible anymore. Another thing which baffles me is that with the previous versions of Unity there was no hassles like these: I had already the slots free and not grayed out. I'm baffled 'cause I see videos where people imports fbx and they can edit the textures without problems.

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