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Question by fajerbujt · Jul 11, 2020 at 08:12 AM · 2d game2d-platformercollider2d2d-physics

BoxCollider2D have an offset on collision,Collider2D has an collision offset?

I have two BoxCollider2D's, one attached with a Rigidbody2D one without. However when they touch there appears to be a slight offset (1 pixel) between the colliders.

See below: https://i.imgur.com/cxaV88x.gif

Any way to fix t$$anonymous$$s?

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avatar image kot2202 · Jul 11, 2020 at 09:59 AM 0
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Check Project settings > Time > Fixed Timestep https://answers.unity.com/questions/966508/what-can-i-do-about-collisions-that-are-not-accura.html and if that doesn't work, play with everything in project settings physics 2d

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