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Question by adagne16 · Jul 20, 2020 at 10:05 AM · prefabtransform.position

How can I transform an object that already has its own transformations?

I am using Mapbox and when moving around the map, I need a certain object to move with the map. That object, however, already has its own transformations because it shrinks and moves side to side. When I place this object on the map everything works until that object starts doing its own transformations. When that happens, I cant move the map or else the object goes all over the place. How can I apply another transformation to this object that already has transformations?

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