Hi all. I attached a simple image to illustrate what I’m trying to accomplish:
I have a custom editor with various fields.
What I need is for:
- The user to type the info and press save.
- Upon pressing save, the info is saved to a database.
- The Editor is repainted with the data-set shown beneath the fields retrieved from the database.
- The Game will also have to have access to the incoming data.
Now I don’t know what the best method for saving from and getting external data into a custom unity editor is, but I did just read that you can’t use WWW to get data. (WWW is not ready downloading yet & Co-routine errors) so I was wondering what’s the preferred method of saving and retrieving data to and from an external source.