Custom Editor Send/Get Data To/From Database?

Hi all. I attached a simple image to illustrate what I’m trying to accomplish:
I have a custom editor with various fields.
What I need is for:

  1. The user to type the info and press save.
  2. Upon pressing save, the info is saved to a database.
  3. The Editor is repainted with the data-set shown beneath the fields retrieved from the database.
  4. The Game will also have to have access to the incoming data.

Now I don’t know what the best method for saving from and getting external data into a custom unity editor is, but I did just read that you can’t use WWW to get data. (WWW is not ready downloading yet & Co-routine errors) so I was wondering what’s the preferred method of saving and retrieving data to and from an external source.

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If it’s SQL, why not just use Google Code Archive - Long-term storage for Google Code Project Hosting., because it’s a Managed library you can interact with it through scripts :wink: