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Question by MazharulAntor · Jul 22, 2020 at 09:39 PM · unityeditorgame objectinvisible-object

Some parts of the object are invisible from one angle but visible from another angle. Is there any solution?

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Answer by master1114 · Jul 23, 2020 at 12:37 PM

It looks like the walls oft your building are made out of two dimensional meshes. A mesh consists of a lot of different triangles. However, only the "front side" of each triangle will be rendered. If you for example create a rectangular 2D mesh, you will be able to see it from one side but not from the other side. So it is not possible to create a simple mesh that can be seen from both sides. There are a lot of similar problems posted (e.g. https://stackoverflow.com/questions/39374811/unity-mesh-triangles-flipped).

I suggest you use some three dimensional objects to create the building walls.

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