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Question by artiomonilov2005 · Jul 25, 2020 at 03:26 PM · backgroundeffectpost processingblurdepth of field

How to blur my background

Im trying to blur the background in my 2D game. I tried Depth of the field from post-precessing but,it doesn't seem to work . It just blurs every object in the camera's perspective. I want to Blur just the background. I tried different shaders but, nothing works. note: I have multiple objects in the background

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Answer by smark12007 · Jul 25, 2020 at 04:28 PM

You might need to put things you wank to blur into RenderTexture and use another camera to catch the background.

And you might need to use layer mask to separate the background and foreground.

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Answer by RageEye · Jul 25, 2020 at 03:45 PM

If your background is an image, you should rather blur it in an image editing program, becouse post processing only works on objects rendered by the camera

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avatar image artiomonilov2005 · Jul 26, 2020 at 08:49 AM 0
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It's a good idea because I have a lot of images in the background but I also have 3D objects with specific materials on them(URP).I need also to controll the blur effect or intesity in scripts , so thats why I need Depth of The field or different materials.

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