VR Multiplayer Mirror LAN?

It is terribly hard to find information on how to do VR networking. With UNet in depreciation (HLAPI and LLAPI not shipped in 2019.4) and Netcode being unclear about LAN in its current state, I am trying to use Mirror and I am working with SteamVR for its excellent player hand controls. I have tried to figure out stackexchange information, WireWhiz demos, and countless other bits and bobbles of networking info on the web and I just can’t get any of these scripts or ideas to work. So I ask, plead even, does anyone have any information on how to network VR with SteamVR 2.2+ preferably using Mirror for a LAN only set up?

Start with one of Mirror’s simple examples and build from there by adding the SteamVR rig into the scene and figure out how to network it.
VR is not that special, you need to learn the basics first. There may be a few things particular to VR but nothing that prevents you from implementing basic network functionality.

Wondering if you had any success with Mirror, as I am looking at this exact situation. (Project MUST be local network only).

Yes I used Mirror for a LAN only VR game. One key thing in VR is that the network player is not a single object but a networked head and two hands. This requires a little bit if a different set up then standard networking but the essentials of things like rpc’s and authority are fairly standard. For me I had to use a plug-in from First Gear Games patreon called Flex Network Transform or FNT as the standard network transform in Mirror is not very good.

I’m in the same boat now that you were in a couple years ago. Need to get Mirror working for a multiplayer VR LAN project. Only thing is, for the life of me I can’t get it working properly. Any way you could share your code or contact me to help me work through my issue @Giantbean ?

I’m in the same boat now that you were in a couple years ago. Need to get Mirror working for a multiplayer VR LAN project. Only thing is, for the life of me I can’t get it working properly. Any way you could share your code or contact me to help me work through my issue @Giantbean ?