iPhoneUtils.Vibrate

Hey guys, I was wondering… is there more info about this particular class? And can I create a custom pattern -like long pattern, used for android sdk- or is just a simple vibration?

I believe that you would need to write a native plugin to get more control over the vibration of a phone. We tried doing some vibration stuff in our game, but found that the default Unity implementation is not very thorough. As you probably noticed, you can’t pass arguments into the vibration function.

Animation events are an interesting idea, but unfortunately you have no control over the vibrate duration.