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Question by ELenDiL_Unity · Aug 05, 2020 at 07:32 AM · spriteassetbundle

When to unload SpriteAtlas when using Addressable

I use addressable to manage my SpriteAtlas and use SpriteAtlasManager.atlasRequested to know when I load spriteAtlas But I dont know when to unload my spriteAltas (addressable must call Addressable.Unload)

Is there any way let me do this?

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