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Question by castleforce · Oct 13, 2011 at 01:55 AM · 2dtextureobjecttransparent

Transparent Texture2D

Hey there, I have a texture that when on a object is not transparent.

Is there a way to make it so that the mesh of the object transparent?

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Answer by karl_ · Oct 13, 2011 at 02:32 AM

Use the Transparent/Diffuse shader instead of Diffuse. You can then adjust the alpha channel to your desired transparency.

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Answer by simonmc · Oct 13, 2011 at 02:15 AM

 gameObject.renderer.enabled = false;

Will stop the mesh from rendering, making it transparent - is that really what you're trying to achieve though?

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avatar image castleforce · Oct 13, 2011 at 12:20 PM 0
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wait umm... I guess if I post my code will that help? How do I post code on here? as I have this code but I want the code to do the same thing but for a material ins$$anonymous$$d of a 2d texture

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